
Originally Posted by
ericluxury
First, I apologize for the lack of 'in my opinion' in my post. I assume it when I am writing it, but I don't when I read others.
Most games to me have pretty basic and generic stories. How many games would make entertaining novels? Very few.
I think that the gameplay and atmosphere color how you view the story of a game more than you think. Dragon Age is a game I very much enjoyed. While I played it I recall thinking that I liked the plot of the game. But it was very generic. If the gameplay was 25% shittier, I might not have played it. (i.e. Fable which has a good enough story but is an awful game, in my opinion). If the atmosphere and setting had been 25% shittier I would have still played it but enjoyed it less because I would feel like I was constantly in the same place. If the story had been 25% shittier, I can't be sure I would notice.
I played that game for 60 hours or so and its hard for me to tell you what the story of that game was, except in incredibly broad strokes. I can easily recall awesome spell combinations, exciting moments of combat, being stuck at times making dialogue choices, but the overall plot? If I were to write it based on what I recall, you wouldn't be able to tell any difference between that and any other fantasy plot.
Arkham Asylum had great story, but I think what made it far more remarkable was its atmosphere and how easy it was to play.
When I think of my favorite games of all time, Tekken 3, Oblivion, Civilization series, Ultima 7, Dr Mario, any mid-nineties Madden, NBA Jam, the Warcrafts, the Diablos, the Mario games, Mass Effect etc. I don't think many of these games have great stories. Some of them have laughable stories.