I'm not going to say that I don't skip the cutscenes in the RPGs that I play (and end up never finishing) but I say that when they are done well and they are engaging, there's no reason why they can't enhance the gameplay. Metal Gear Solid had that one 90 minute cutscene (or whatever) and I remember thinking I was going to hate it so I just kept looking for it. Eventually, about 30 minutes in I finally realized that the cutscene I was watching was the long one. But, it didn't even hit me because it was an interesting scene.
I guess I'm just trying to say that, yes, cutscenes can make a game boring, but good ones, make it awesome. And Uncharted 2 has awesome ones. And awesome gameplay. And iSos sucks at it.
btw, one of the reasons why I think the X button to climb up mechanic is awesome is because when you're running around with an analog stick anything can happen that you didn't mean to (especially when the camera angles move so much). The X button helps you to choose your climb as opposed to it happening on accident because the camera changed while you were holding left and now you need to hold up (or whatever).



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